Destiny 2 – Review


It’s been almost three years since Destiny was released and wowed audiences with the way it changed the genre of first person shooter gaming. After two years of downloadable content to continue the story and loads of trailers to generate hype for the fans it’s finally time for the sequel for Destiny to come to light.

Destiny 2 takes place some time after the events of the first Destiny, where players return from a mission to find their homes under attack from the “Red Legion.” You and your allies are forced to stop the Red Legion from destroying your city. Once coming into contact with the leader of the Red Legion,  you discover too late what their goal is. Powerless, you’re thrown into the wilds, outside the safety of the walls that once defended your home and the remnants of the human race and you are then thrown into an epic struggle to rally your allies together to take back your home from the Red Legion. 

The makers of Destiny 2 had plenty of time to look at what needed to be improved upon and what was working in the first Destiny. What they came up with was a more refined game and lots of additions that make the game feel smoother as opposed to the mission by mission that Destiny was known for. In Destiny 2, the player is immediately shown their legacy from the previous game, with completed story arcs,  final raid bosses, and the group of friends completed them with. Happy memories! While the controls are exactly the same, the transition from mission to mission is  much smoother than Destiny 1, as you don’t get booted back to orbit between missions and can instead stay and instantly proceed to the next mission. The story is one of the best features of the new game, because unlike   Destiny 1, which provided zero information about past events, Destiny 2 lets players see the events taking place between games.

Destiny 1’s unique features carry over to Destiny 2. Your character remains a superhuman with devastating abilities who can  carry various different types of weapons. But Destiny 2 presents new unique features which make it feel like a whole new game. The first new feature is the custom options.  You can customize ships, weapons, armor pieces. Destiny 2 has also introduced new planets to explore as well as much better free roaming access. There is also a finally a reason to patrol planets over and over again which is to get tokens to present to the factions located on each planet who will reward you with armour and different weapons. Mods are another new addition to the franchise, while not a major focus in the early stages of the game, they are a necessity during the final game stages as they provide various bonuses including damage boosts as well as an increase in level.

One week after the release of Destiny 2, the final end game activity was released. A raid called the “Leviathan” which forces you into a six man team to take down the Cabal emperor and his planet destroying ship. At first I thought it was strange that the Cabal emperor, who has been mentioned several times and depicted as a major force in the Destiny universe, would just appear without warning. But after beating the raid, it is revealed that the Cabal emperor was actually a robot clone and wasn’t actually there in person which also fits in nicely for replayablilty as there are plenty more robot clones lying in wait. From this perspective the raid then feels more like a test of strength to gain the respect of the emperor, which could result in a potential alliance with the emperor, opening the door to possible future downloadable content to continue the story for Destiny 2. 

As well as the raid returning, the competitive multiplayer aspect of Destiny 2 requires some more attention to keep it interesting, this has come in the form of Trials of the Nine, a competitive multiplayer mode pitting players against each other that takes no prisoners. Trials of the Nine has some slight differences to the first Destiny’s Trials of Osaris, most noticeable being that there are four players per team instead of three and that the Egyptian theme of the weapons and armor is no longer present. Trials of the Nine can be very challenging, with Destiny 2’s new emphasis on teamwork, sticking together is more crucial than ever before as it’s a lot harder to take on enemy players on your own so be sure to always keep your friends close. 

Despite Destiny 2 being an upgrade of the first Destiny, sadly some of the problems carry over to this game as well. The most glaring of these being that dedicated servers still don’t exist which means that any competitive multiplayer is all connection based which can create problems such as lag and even disconnections, which can be frustrating. While the servers have been a looming problem, Destiny 2 faces some other minor problems such as Xbox and PS4 consoles crashing due to certain events, minor glitches that prevent mission progression and the most frequent one that keeps popping up is the “cabbage” error code which crashes the Destiny 2 game and prevents you from switching first item into your inventory to your vault. Bungie is currently working on solutions for these problems since the Destiny 2’s first week launch.

First person shooters seem to be all the craze in today’s gaming industry with titles such as Call of Duty and Battlefield reigning supreme over all the others. Destiny 2 seems to separate itself from the realistic shooters as it seems to be leaning more towards that of an multiplayer role playing sort of game with the constant hunt for better gear not only to contend with harder bosses but also compete with other players online. There is a much bigger emphasis on team work, as trying to solo a whole team on your own is near impossible as team shooting is highly focused on, this makes the use of communication a lot more important for calling out enemy positions.   

Destiny 2 has made many promising leaps and bounds in improvement compared to its predecessor, combining good story elements, tighter game play and a more competitive multiplayer format.  


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